I graduated from the Academy of Art University in San Francisco with a Bachelor's in Game Development and specialize in character and creature rigging. I can also create tools, model and animate. I seek to be an integral part of a team in creating eye boggling worlds for would be adventurers to enjoy!
- Research and develop new art tools and processes for production of real-time game artwork
- Design, implement and maintain art production paths using both off-the-shelf and proprietary software
- Troubleshoot problems in pipeline and for individuals on as-needed basis
Create highly accurate human anatomy 3D models based on CT scan data, QA builds and design marketing videos.
Collaborative project implementing augmented reality on the Google Tango in a survival horror game taking place at a church in San Francisco. Used to compete in the Project Tango app developer contest, passing the 1st round: https://play.google.com/store/apps/details?id=com.aaudemo.test
• Rigged all characters and created particle effects.
Collaborative project, creating a game simulating the stock market with play currency for educational purposes. Designed mockups for the game and created buttons and tabs for the user to interact with.
Designed and created variation of logos for the company using Adobe Illustrator and Photoshop.
Conceptualized and led a group of students in creating a web based rhythm game in Unity. Designed the GDD, created the level layout and wrote scripts for the game. Posted on Newgrounds: http://www.newgrounds.com/portal/view/657790
Collaborated with a group of students in creating an epic boss fight in a 5 week project using Maya and Unity. Rigged and animated the main character, created all the VFX, and wrote scripts for the game.
Designed and created characters and UI for tablet and mobile games using Adobe Illustrator and Photoshop.
• Created color scheme and UI for tablet games used to help in the rehabilitation of stroke victims.
• Designed monsters to be used in a mobile app game for entertainment.
Developed and designed experiments, wrote protocols, analyzed data, created templates, made presentations, and trained employees and interns.
• Cultured different strains of cells for antibody production against Pneumonia.
• Performed resistance studies on different bacterial strains to determine the effective dose of drugs containing Gallium to prevent infections in wounds.
• Conducted stability study on Rotavirus vaccines for babies in the form of films that would melt in their mouths once in contact with saliva.
• Conducted stability study on spray-dried and foam-dried vaccines. Results were used for selection of formulas for countries with extreme temperatures and lack of refrigeration.
• Conducted stability study of LAIV (live attenuated influenza vaccine) formulations using the TCID50 assay for extension of shelf life of thermo stable influenza vaccines.